Collected Impacts of Agile Practices

Philipp Diebold, Sven Theobald
Fraunhofer Institut for Experimental Software Engineering IESE

Our dataset currently contains 3854 Impacts, which were collected at 34 venues.

Legend: Size = #of answers, Color = positive (green) or negative (red) impact

Customer collaboration
Customer value
Development costs
employee motivation
Flexibility and ability to change
Foster agile culture
Internal communication
Internal documentation
Knowledge transfer
Management Satisfaction
Product quality
Productivity
Team Spirit
Team synergy
Throughput
time to market
Transparency (of project status)
Architectural Runway
-0.5
(1)
Architecture Sprint
-1
(2)
0
(2)
0.5
(2)
0.5
(5)
0.5
(4)
0.5
(1)
-0.5
(1)
-0.5
(1)
Automated Builds
0.5
(1)
1.17
(6)
0.79
(7)
0.75
(2)
1.34
(34)
0.75
(2)
1.15
(10)
Automated Tests
-0.83
(3)
1.5
(3)
1.5
(1)
1
(2)
0.5
(1)
1.25
(4)
-1.5
(1)
0.5
(3)
Backlog
0.59
(27)
1.17
(3)
0.43
(29)
0.5
(2)
0.56
(18)
0.78
(9)
0.58
(13)
1
(3)
0.9
(5)
1.24
(67)
Backlog grooming
1.13
(16)
1.5
(1)
0.98
(21)
0.38
(8)
1.15
(23)
1.5
(1)
1.06
(18)
0.93
(7)
0.5
(1)
-0.17
(3)
1.3
(15)
Burn Chart
-0.32
(11)
0.5
(1)
-0.5
(7)
0.5
(7)
0.5
(1)
-0.75
(8)
-0.1
(5)
0
(4)
0.96
(46)
Clean Code
1.17
(3)
1.5
(2)
0.5
(1)
1.36
(7)
1
(2)
Co-located team
1.5
(1)
1.25
(4)
0
(2)
1.14
(11)
1
(2)
1.17
(3)
1.5
(4)
Coding Styleguides
-1
(7)
0.54
(13)
0.88
(17)
1.1
(10)
0.93
(20)
1.27
(13)
0.5
(1)
Collective Ownership
1
(2)
0.73
(13)
0.28
(9)
0.97
(17)
-0.5
(2)
0.83
(15)
1.5
(1)
0.94
(18)
0.79
(7)
Communities of Practice
1.5
(1)
0.5
(5)
0.5
(1)
1.28
(30)
-0.5
(1)
0.75
(8)
1.5
(2)
0.9
(5)
0.8
(5)
Continuous Delivery
0.88
(8)
-0.5
(1)
1
(2)
1.5
(1)
-0.5
(1)
0
(2)
1.3
(10)
0.5
(1)
0.5
(4)
Continuous Deployment
1.3
(5)
1.5
(1)
-0.5
(1)
1.5
(2)
1.25
(4)
0.5
(1)
0.5
(1)
Continuous Integration
0.83
(3)
1.5
(2)
-0.5
(1)
1.19
(16)
1.5
(2)
1.5
(1)
0.75
(4)
0.5
(2)
1.37
(39)
1.5
(5)
1.5
(1)
1.21
(21)
Cross-Functional Team
0.79
(7)
1.5
(1)
1.22
(18)
1.5
(1)
0.36
(7)
1.2
(37)
1.21
(35)
1.5
(1)
1.21
(21)
1.25
(12)
0.5
(6)
Daily Meeting
0.94
(9)
0.5
(1)
0.98
(21)
1.5
(2)
1
(4)
0.13
(8)
0.98
(48)
0.93
(14)
1.5
(1)
1.21
(62)
1
(2)
0.5
(2)
1.24
(91)
Definition of Done
1.1
(5)
0.83
(3)
0.5
(2)
0.75
(16)
0.75
(4)
1.28
(46)
0.5
(1)
0.7
(10)
0.9
(5)
1.2
(23)
Definition of Ready
1
(2)
0.5
(2)
-1.25
(4)
1
(12)
0.9
(5)
1.2
(20)
0.7
(5)
0.5
(1)
1.39
(9)
Epic(s)
1
(12)
-0.17
(3)
0.5
(4)
0.5
(2)
0.5
(4)
Iteration Reviews
1.02
(46)
1.5
(2)
1.1
(10)
1
(4)
0.96
(24)
0.5
(1)
0.97
(36)
1.12
(13)
0.5
(1)
1.23
(52)
Iterative development
1.13
(8)
1.5
(2)
-0.5
(1)
1.3
(20)
-0.25
(4)
1.5
(1)
1.17
(12)
1.5
(1)
0.5
(1)
1.25
(8)
Minimum Viable Product
0.79
(17)
0.5
(9)
0
(2)
0.5
(1)
0.71
(19)
1.5
(1)
0.88
(8)
On-site customer
1.15
(17)
1.5
(3)
0.5
(4)
1.5
(1)
1.2
(10)
1.5
(7)
0.25
(4)
1.5
(1)
1.1
(5)
Pair Programming
1.5
(1)
0.36
(7)
1.5
(1)
-0.25
(6)
1.39
(52)
1.26
(21)
1.24
(19)
0.5
(1)
0.5
(2)
1.38
(8)
Peer Reviews
-0.5
(1)
1.55
(10)
1.55
(10)
0.8
(5)
1.5
(2)
Personas
1.05
(11)
1.5
(1)
0.5
(1)
0.7
(5)
1
(8)
1.12
(13)
0.5
(2)
0.5
(1)
1.17
(3)
Planning meeting
1
(16)
-0.5
(1)
0.44
(18)
1.5
(1)
0.5
(2)
0.3
(5)
0.92
(24)
-0.5
(1)
1.04
(13)
0.5
(1)
0.96
(26)
-1.5
(1)
1.35
(39)
Planning Poker
0.5
(1)
0.5
(1)
0.5
(1)
0.5
(1)
0.94
(9)
1
(2)
0.89
(18)
0.83
(6)
Product Canvas
1
(2)
0.5
(2)
0.5
(1)
1
(2)
1.5
(2)
0.5
(1)
Product Owner
1.26
(46)
0.9
(20)
0
(10)
0.85
(17)
0.98
(31)
1.5
(1)
0.77
(11)
0.83
(3)
1.18
(19)
Product Vision board
1.3
(5)
0.5
(1)
1.5
(1)
0.5
(1)
1
(2)
1.5
(3)
1.25
(4)
1.5
(1)
1.5
(2)
Prototyping
1.18
(25)
1.5
(2)
0.5
(1)
1.44
(8)
-0.17
(3)
1.25
(4)
0.92
(13)
1.5
(1)
1.5
(1)
-0.1
(5)
Refactoring
-0.5
(3)
1.04
(27)
0.38
(12)
0.85
(10)
1.02
(49)
-0.38
(4)
0.33
(6)
-0.5
(5)
Relative Estimation
-0.5
(4)
1.5
(1)
-0.5
(2)
1
(2)
0.5
(2)
1.5
(1)
0.79
(7)
Release planning
0.83
(6)
0.5
(1)
0.5
(1)
1.5
(1)
-1
(2)
-0.5
(1)
-0.5
(1)
0.5
(2)
Retrospective
1
(6)
1.5
(1)
1.13
(19)
1
(2)
1.5
(2)
1.5
(2)
1.13
(32)
0.85
(26)
1.5
(2)
1.25
(75)
1.5
(2)
1.14
(33)
Scrum Master
0.83
(12)
1.18
(22)
0.3
(5)
1.04
(28)
-0.5
(1)
0.75
(16)
1.5
(2)
1.5
(1)
1.17
(49)
0.5
(1)
0.75
(4)
1.23
(41)
Scrum of Scrums
0.5
(5)
0.5
(3)
0.5
(12)
0
(2)
0.68
(11)
0.29
(14)
Self-organizing team
1.25
(12)
1.5
(2)
-0.21
(7)
1.05
(11)
0.83
(6)
-0.5
(1)
1.38
(25)
0
(6)
Shippable Increment
0.95
(10)
1.03
(15)
-0.5
(2)
0.88
(4)
1.5
(1)
1.13
(20)
1.5
(2)
1.13
(8)
1.31
(13)
Sign Up
1.5
(1)
1.5
(1)
0.25
(4)
0.9
(5)
1.5
(2)
1.17
(6)
1.5
(3)
Specification by Example
1.5
(2)
1
(2)
0.5
(2)
0.5
(1)
1
(2)
0.5
(1)
Sprint Zero
0.5
(1)
-1.5
(1)
Story Mapping
1.23
(15)
1.5
(1)
1.3
(5)
1.21
(7)
1.23
(11)
1.5
(1)
1.06
(9)
1.36
(7)
1.5
(1)
1.3
(10)
Story splitting
0.5
(1)
-0.5
(1)
1.5
(1)
Taskboard
0.75
(8)
1.5
(1)
0.86
(14)
0.17
(6)
-0.25
(4)
0.83
(3)
0
(2)
1.5
(1)
1.32
(11)
0.5
(1)
0.17
(3)
1.29
(63)
Team-Based Estimation
0.5
(2)
0.5
(2)
0.5
(1)
1.21
(7)
0.5
(1)
1.5
(1)
1
(4)
1.5
(1)
Test Driven Development (TDD)
1.5
(1)
1.25
(14)
1
(2)
0.77
(13)
0.58
(6)
1.38
(47)
0.83
(6)
0.5
(1)
1.17
(3)
Unit Testing
1.5
(1)
-0.5
(1)
0.67
(15)
1.27
(13)
0.78
(9)
1.34
(38)
-0.4
(5)
1.5
(10)
User stories
1.08
(36)
0.75
(4)
0.1
(5)
1.5
(1)
0.79
(14)
0.92
(12)
0.78
(18)
1.25
(4)
0.88
(8)
Velocity
0.38
(8)
0.5
(3)
0
(2)
-0.5
(1)
0.5
(1)
-0.7
(10)
0.7
(5)
0.35
(13)
Wireframes
0.5
(1)
0.5
(1)
Work-in-Progress Limit
-1
(2)
0.83
(6)
1.5
(1)
0.83
(6)
-0.17
(3)
1
(10)
1.17
(3)
1
(4)
1.17
(3)
1.13
(8)